Vorm
Vorm is a deck building auto battler where you choose a shape to master as a Geometer. Play your Shape cards to attack your opponent's Main Shape while protecting your own. Utilize Ability cards to support your shapes as they charge forward.
No AI was used in the making of this project.
Note: Game engine browser target is only tested on Chrome currently so other browsers will likely have issues.
Gameplay
Advance through the Event Plane to modify your deck of shape and ability cards as well as your player attributes. The end of each Event Plane has a boss battle in store for you where you will utilize your deck to earn victory over the opposing Geometer. Complete all the Event Planes to win this demo!
Touch/Mouse Controls
Click on the menu options to advance menu screens.
Click to drag and drop cards to play them.
Click on the "X" in the bottom right of a card to discard it.
About Development
This game was built as a submission for the One Lone Coder Codejam 2025. It is made using a custom Java 2D game engine I am working on. The goal of the game engine is to utilize no outside libraries to force myself to learn more about how games are made (plus it is a lot of fun!).
My buddy _slicktoast did the music and cover art and helped a ton during the main project idea brainstorming session!
If you enjoyed this project and you'd like to see the game engine it was built on then feel free to check out its GitHub repository!
Published | 2 days ago |
Status | In development |
Platforms | HTML5, Windows |
Author | iamdudeman |
Genre | Strategy |
Tags | 2D, auto-battler, Deck Building, No AI, Roguelite |
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