Vile
You have entered the underground gauntlet of Vials to learn as much forbidden knowledge as you can and ultimately learn how to transmute lead to gold. A prize any true alchemist would be willing to risk their lives for.
You can read more about the game by checking out the attached game design markdown file!
Gameplay
In Vials, each player will be forced to drink a vial once it is full. You'll want to keep your vials as close to pH 7 (neutral) as possible, or you won't last very long. The player who dies first loses!
Each turn you will brew a new concoction of varying pH that you can add to your own vials to potentially neutralize them or to your opponents vials to make them more unstable.
Controls
Mouse click - trigger hovered action
Arrow keys - select a different action
Spacebar - execute action
Credits
@niiniichan - Artwork
@Eliteomnomnivor - Music
About Development
This game was built as a submission for the Pirate Software - Game Jam 15. It is the third game made using the Java 2D game engine I am working on. The goal of the game engine is to utilize no outside libraries to force myself to learn more about how games are made (plus it is a lot of fun!). This game was a great test for the engine's GUI library and I'm pretty happy with how it handled it overall!
There is more planned for the game that will likely have to be a follow up after the game jam :) It has been a busy couple weeks so I didn't have as much programming time as I would have liked.
If you enjoyed this project and you'd like to see how it was built then feel free to check out its GitHub repository!
Status | In development |
Platforms | HTML5, Windows |
Rating | Rated 4.0 out of 5 stars (1 total ratings) |
Author | iamdudeman |
Genre | Puzzle |
Tags | Roguelite |
Comments
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A mechanically solid game.
The game play loop seems exiciting .
Reminds me of Buckshot Roulette
Looking forward to it
Thank you for the kind words!